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[ Demo | Manual | Forum | Support ]
This asset is a powerful, flexible and simple system for creating a shooter game. Make any action game you could imagine, from an simple horror to an total warfare, and have them working in minutes!
Download Standalone Demo
• Powerful fps controller,
multiple player states, climbing, head bobbing.
• First person gameplay animations,
run and move, player body, ironsight, weapon sway.
• Melee, Firearms and Launchers inside,
create any weapons for your game, from an simple crowbar to an powerful crossbow.
• Complete weapons included:
- Crowbar.
- Pistol.
- Assault rifle.
- Grenade launcher.
- Shotgun.
- Hand grenade.
- Rocket launcher.
- Crossbow.
• Complete pickups included:
- Weapons.
- Ammunition
- Medicaments.
• Damage calculation system,
five armor types and regeneration, five difficulty levels, custom damage points.
• Ricochet and Penetration,
Any bullets can ricochet off surfaces and penetrate into them.
• Smart surface detection,
powerful system for play hit effect and footstep sounds.
• Flexible input system,
input manager can handle axis values as events and bind functions to calling.
• Switching projectile types,
for example: included simple and explosive arrows for crossbow.
• 3D HUD based on Unity UI,
smart crosshair, damage indicator, health bar, damage pointer, ammo info.
• Easy and flexible API,
allows you to quickly and easily setup input actions and call main gameplay functions from code.
• Optimized for mobile.
Get touch controllers.
Please, check out readme file and example scene after purchase.
NOTE: Designed for single player games.
[ Demo | Manual | Forum | Support ]
Return Back
[ Demo | Manual | Forum | Support ]
This asset is a powerful, flexible and simple system for creating a shooter game. Make any action game you could imagine, from an simple horror to an total warfare, and have them working in minutes!
Download Standalone Demo
• Powerful fps controller,
multiple player states, climbing, head bobbing.
• First person gameplay animations,
run and move, player body, ironsight, weapon sway.
• Melee, Firearms and Launchers inside,
create any weapons for your game, from an simple crowbar to an powerful crossbow.
• Complete weapons included:
- Crowbar.
- Pistol.
- Assault rifle.
- Grenade launcher.
- Shotgun.
- Hand grenade.
- Rocket launcher.
- Crossbow.
• Complete pickups included:
- Weapons.
- Ammunition
- Medicaments.
• Damage calculation system,
five armor types and regeneration, five difficulty levels, custom damage points.
• Ricochet and Penetration,
Any bullets can ricochet off surfaces and penetrate into them.
• Smart surface detection,
powerful system for play hit effect and footstep sounds.
• Flexible input system,
input manager can handle axis values as events and bind functions to calling.
• Switching projectile types,
for example: included simple and explosive arrows for crossbow.
• 3D HUD based on Unity UI,
smart crosshair, damage indicator, health bar, damage pointer, ammo info.
• Easy and flexible API,
allows you to quickly and easily setup input actions and call main gameplay functions from code.
• Optimized for mobile.
Get touch controllers.
Please, check out readme file and example scene after purchase.
NOTE: Designed for single player games.
[ Demo | Manual | Forum | Support ]
Return Back